Post by Kyou on Oct 30, 2013 16:30:11 GMT
ADDITIONAL INFORMATION.
RARITY. In the corner store you will see that there are three rarities for oddities. We don't want to have a list of specifically what you can or cannot do, so instead we'll list specialties or natures that would make an oddity uncommon or rare:
Rare: One of a kind. Gods. God-like. Divinity. Anything that could live for millenia. Phoenix and vampires are on this list.
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ACQUISITION. How would you explain becoming an oddity or getting a gift? Don't think too much into it. For Oddities the Oddity needs a reason to go after your character. The oddity doesn't need to match the Oddity that you want, but it needs a reason to curse or change your character into an Oddity.
Any tragic or miraculous event can lead to a gift. They don't need to make sense. Your character is killed, but then is suddenly alive with a gift. You don't need an immediate reason for something like this. In the long run it would be nice, but we're not going to prod you for it. Be creative with these.
Monks and priests can be gift users or be cursed by Oddities. But more often than not they are normal priests or monks that become aware of oddities. At the same time they could just be your average student that noticed oddities and learned how to combat them. More in the next section.
LOGIC (OR NOT). Being logical and fair is more important to us than anything else. If you can go from point A to point B in a plot with one leading into the other we rarely will question point B. We'd like plots to be fluid and free. With that said, keep in mind that the haze began at the beginning of summer. Alright, simple enough. Keep in mind that Oddities are Oddities. Wait, what?
Your character could not have received an Oddity before the beginning of this summer, in character. Oddities did not exist before then. But let's get metaphysical here. The Oddities did not exist, and now they do. And because they suddenly exist the fact that they now exist means they could also affect the world in such a way to make it seem as if they've existed longer than they've existed. Brain explode yet?
If you don't understand, just know that characters, normal people, could not have become Oddities before the beginning of the season. However, Oddities can be older than that.
PROGRESSION. Here, you only need to complete a thread to gain anything. However, if you want to invent your own progression system for you character, go ahead. So if some event makes your character become more like an Oddity, we won't stop you from using those events as the times when you can get new specialties/capabilities instead of the completion of threads.
Personally I, Kyo, have been on sites where characters gained abilities by interacting with other characters. That's fine here. Just let the staff know that you have chosen to do that through PM or in the profile.
ANYTHING ELSE? If you think something should be answered here, or if you have asked a staff a question that you think should be answered here, PM Kyo and it will be added.
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